Celebrating the Summer Solstice tomorrow, here's a new Moon Wiring Club mix!
Mr. Hodgson describes it as starting out as your "pretty standard hyper-soup of the usual 70s/80s audio synth nonsense with added vocal bitsy" that then veers into an unexpected "Industrial dance selection... everyone needs to have heard Soma Holiday at least once."
Mr. Hodgson also points out some related MWC action:
- a MWC interview that features in new "folk horror" book Harvest Hymns. Volume II - Sweet Fruits
- MWC track contributed to "3rd Wave" hauntology compilation, Present At The Terminal, on the Modern Aviation label
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Mr. Hodgson mentions in passing a new 3rd Wave hauntology entity possibly worth checking out - Bloxham Tapes.
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A Year In the Country have a new themed album involving multiple contributors out next month, The Shildam Hall Tapes, which sounds excellently eerie on a first listen.
Release rationale:
“Reflections on an imaginary film.”
In the late 1960s a film crew began work on a well-funded feature film in a country mansion, having been granted permission by the young heir of the estate.
Amidst rumours of aristocratic decadence, psychedelic use and even possibly dabbling in the occult, the film production collapsed, although it is said that a rough cut of it and the accompanying soundtrack were completed but they are thought to have been filed away and lost amongst storage vaults.
Few of the cast or crew have spoken about events since and any reports from then seem to contradict one another and vary wildly in terms of what actually happened on the set.
A large number of those involved, including a number of industry figures who at the time were considered to have bright futures, simply seemed to disappear or step aside from the film industry following the film's collapse, their careers seemingly derailed or cast adrift by their experiences.
Little is known of the film's plot but several unedited sections of the film and its soundtrack have surfaced, found amongst old film stock sold as a job lot at auction - although how they came to be there is unknown.
The fragments of footage and audio that have appeared seem to show a film which was attempting to interweave and reflect the heady cultural mix of the times; of experiments and explorations in new ways of living, a burgeoning counter culture, a growing interest in and reinterpretation of folk culture and music, early electronic music experimentation, high fashion, psychedelia and the crossing over of the worlds of the aristocracy with pop/counter culture and elements of the underworld.
The Shildam Hall Tapes takes those fragments as its starting point and imagines what the completed soundtrack may have sounded like; creating a soundtrack for a film that never was.
My memory is getting foggier as the years advance, but I think - I think - that I forgot to flag up this recent A Year in the Country release from just last month, Audio Albion
release rationale:
Audio Albion is a music and field recording map of Britain, which focuses on rural and edgeland areas.
Each track contains field recordings from locations throughout the land and is accompanied by notes on the recordings by the contributors.
The tracks record the sounds found and heard when wandering down pathways, over fields, through marshes, alongside rivers, down into caves and caverns, climbing hills, along coastlands, through remote mountain forestland, amongst the signs of industry and infrastructure and its discarded debris.
Intertwined with the literal recording of locations, the album explores the history, myths and beliefs of the places, their atmospheres and undercurrents, personal and cultural connections - the layered stories that lie amongst, alongside and beneath the earth, plants and wildlife.
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News from the parish's twinned town in West Germany - Andrew Pekler announces a new project entitled Phantom Islands – A Sonic Atlas . It is "an interactive online map that charts the sounds and histories of islands that were once found on nautical maps but have since disappeared."
Release rationale:
"Phantom Islands are artifacts of the age of maritime discovery and colonial expansion. During centuries of ocean exploration these islands were sighted, charted, described and even landed on – but their existence was never ultimately verified. Poised between cartographic fact and maritime fiction, they haunted seafarers’ maps for hundreds of years, providing inspiration for legend, fantasy, and counterfactual histories. Phantom Islands – A Sonic Atlas interprets these imaginations in the form of a map of speculative sounds from 27 phantom islands around the world.
Each track contains field recordings from locations throughout the land and is accompanied by notes on the recordings by the contributors.
The tracks record the sounds found and heard when wandering down pathways, over fields, through marshes, alongside rivers, down into caves and caverns, climbing hills, along coastlands, through remote mountain forestland, amongst the signs of industry and infrastructure and its discarded debris.
Intertwined with the literal recording of locations, the album explores the history, myths and beliefs of the places, their atmospheres and undercurrents, personal and cultural connections - the layered stories that lie amongst, alongside and beneath the earth, plants and wildlife.
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News from the parish's twinned town in West Germany - Andrew Pekler announces a new project entitled Phantom Islands – A Sonic Atlas . It is "an interactive online map that charts the sounds and histories of islands that were once found on nautical maps but have since disappeared."
Release rationale:
"Phantom Islands are artifacts of the age of maritime discovery and colonial expansion. During centuries of ocean exploration these islands were sighted, charted, described and even landed on – but their existence was never ultimately verified. Poised between cartographic fact and maritime fiction, they haunted seafarers’ maps for hundreds of years, providing inspiration for legend, fantasy, and counterfactual histories. Phantom Islands – A Sonic Atlas interprets these imaginations in the form of a map of speculative sounds from 27 phantom islands around the world.
"Explore the map by clicking on the names of phantom islands to learn the histories of their discoveries and the dates of their cartographical existence. Zoom in on individual islands to hear their musical, biophonic and geophonic soundscapes. Or, engage Cruise mode to be taken on an audio tour of all the Phantom Islands – ideal for passive listening in a separate browser window or tab. (In this mode, all the sounds, played in sequence, amount to something like my new album.) Recommended browsers: Chrome (version 67+), Firefox (version 60+ ), Safari (version 11+). Not usable on mobile devices.
"Phantom Islands – A Sonic Atlas was commissioned by Jeu de Paume for the exhibition Fourth Worlds: Imaginary Ethnography in Music and Sound and was produced with the support of DICRéAM, CNC. "
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